Hey there! Welcome to CarbonByte, the tool that helps you measure and understand the carbon emissions of your digital products.
Most companies focus only on data center emissions, but did you know that end-user devices and content delivery also contribute significantly to your carbon footprint? CarbonByte goes beyond the basics to give you a more complete picture of your digital impact.
With our calculator, you can analyze emissions across key phases like content delivery, user consumption, and maintenance, empowering you to make data-driven decisions for a more sustainable future.
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Want to know more about the value chain of a digital product?
The value chain consists of several stages where electricity is consumed.
The largest energy consumers are typically data centers and network infrastructure, followed by end-user device consumption.
Most companies focus on the emissions from data centers (which is required by the GHG protocol), however it can be interesting to have a look at the whole value chain.
This calculation model focuses on the categories 3., 4., and 5. (marked in bold), therefore it does not show a whole Product carbon footprint (PCF). If you need to support to calculate the whole PCF please contact us.
Key phases of energy consumption:
1. Development and Design
In this phase, the digital product is designed and programmed.
Electricity Consumption:
- Hardware such as computers, laptops, and development servers.
- Software tools and development environments.
- Collaboration platforms (e.g., cloud services for project management).
- Office infrastructure (lighting, heating, and cooling).
2. Hosting and Data Processing
Here, the digital product is hosted in a data center.
Electricity Consumption:
- Server hardware for processing requests and storing data.
- Cooling systems (e.g., air conditioning or water cooling) for server rooms.
- Network devices like routers, switches, and load balancers.
- Backup power supplies (UPS, generators).
- Redundant server infrastructure for fail-safety.
3. Content Delivery
To deliver data and services quickly to the end user, Content Delivery Networks (CDNs) and decentralized servers are used.
Electricity Consumption:
- Global network infrastructure for data transfer.
- CDN servers for caching content in various regions.
- Data compression and optimization, which require additional computing power.
4. End-User Consumption
End-users access the digital product via various devices.
Electricity Consumption:
- Smartphones, tablets, laptops, and desktop PCs.
- Internet routers and modems for connecting to the internet.
- Mobile networks (4G, 5G) and Wi-Fi infrastructure.
- Display technologies (e.g., OLED, LCD) for viewing content.
5. Maintenance and Updates
Regular updates and improvements are necessary.
Electricity Consumption:
- Server load for software updates and patches.
- Data transfer for updates to end-user devices.
- Development infrastructure for continuous integration and deployment (CI/CD).
6. Disposal and Recycling
At the end of the product’s lifecycle, devices need to be disposed of or recycled.
Electricity Consumption:
- Recycling processes for old hardware.
- Transport and processing of electronic waste.
- Energy consumption for recovering raw materials (e.g., metals).